setEventTimerPreferences(k, $('#' + k + '-toggle').prop('checked'), v.defaultvalue); segment.append($(document.createElement("span")).attr("class", "event-name") /* User preferences section */ var segmentTime = $(document.createElement("span")).attr("class", "event-time") console.log('localStorage not supported (HTML5 browser required)'); }, if ( s < wf && wf < e ) { }); Outside of TT and gnome bomb, if you are only looking for completely full servers, you can consistently find matches containing 5-7 players on both sides otherwise 4-9 p.m. there usually are full servers across all game modes. category: "The Icebrood Saga", x = '.event-bar-segment.' return $.map(metaEventData.segments, function(v, k) { box.attr('checked', getEventTimerPreferences(keyname, defaultvalue) ); ", output.appendChild(span); transition: left 1s ease-in-out; r = 2; // Special case: Dragon's Stand e: wf, // End minutes, e.g. name: "Jahai Bluffs", '0' : '') + s; hover: "If checked, the times will appear at the top instead of beside each event, further reducing the height of each displayed event. } // Display heading with link always .event-pointer { console.log('Changed preference: ', keyname); defaultSequence.push('t'); // ** Living World Season 3 ** link: "Legendary Ley-Line Anomaly", 3: { name: "Octovine", link: "Battle in Tarir (map meta event)", chatlink: "[&BAIIAAA=]", bg: [190,215, 66] }, // Restrict it to +23 hours d: e - wf, .event-time span { } metaSequence = []; // Utility function #6: Zero pad numbers into strings of character length two. mainEventTimer(true); var hideHeadings = getEventTimerPreferences('hideheadings', uitext.checkboxes.hideheadings.defaultvalue); name: "Domain of Vabbi", var wf = ws + 120; function wikiLink(pageName, text) { } Firstly apply a rough filter around the window, then truncate to ensure events are within the window. WAIT 40MS BETWEEN ATTEMPTS. partial: [], // ** Special Events ** Returning players 110,000. input.type = 'text'; /* Frame and time markers */ }, // Minimum number of pattern repetitions required input.spellcheck = false; #event-wrapper.toptimes .event-bar-container.t { display: inherit; } fullPattern = partial.concat($.map(repeatedPattern, function(v) { return v; })); function eventTimerPreferences() { segments: { cursor: help; Piñatas contain a random medium number of coins (100-500, 2500 for Epic Quest) and seed packets with some of them containing bonus seed packets of either Epic Quest or premium plants. startHourUTC = now.getUTCHours(); console.log('Removed stored event timer preferences. $('#event-container').html(''); } The battle for Suburbia grows to crazy new heights in Plants vs. Zombies⢠Garden Warfare 2! #event-wrapper.hidecategories.toptimes .event-bar-container.t { margin-bottom: 0em; } 1: { name: "Admiral Taidha Covington", link: "Kill Admiral Taidha Covington", chatlink: "[&BKgBAAA=]", bg: [ 66,200,215] }, partial: [], From Guild Wars 2 Wiki. /* Container titles */ #event-wrapper.hideheadings h4 { display: none; } // Adjust stored preferences to remove given element from preferences sequences: { ) v.e = v.s + v.d; /* Widget:Event timer - Stylesheet 1 */ }, Learn More Jump Back into the Fray with Plants vs. Zombies Garden Warfare 2âs Free* Co⦠Dec 7, 2018. }, }, } if (metaKey == 'ds' && r == 1) { Use PvZ coins to purchase Sticker Packs in-game at the Sticker Shop to unlock new characters, customizations, and consumables. // If timezone offset is zero, use UTC time and don't bother with date objects, otherwise use local time fullMetas[k].sequences.full = fullPatternGenerator(v.sequences.partial, v.sequences.pattern); refinedSchedule.push({ 10 name: "Desert Highlands", .event-name, .event-chatlink { partial: [], var currentPref = getEventTimerPreferences('sequence',defaultSequence); var defaultSequence = Object.keys(eventData); Overview map. switch (v.bg.length) { These are the special skills that plants and zombies can use in Plants vs. Zombies: Garden Warfare, Plants vs. Zombies: Garden Warfare 2, and Plants vs. Zombies: Battle for Neighborville. // For each event create a "segment" .append($(document.createElement("span")) .event-wrapper .event-name a { timeshiftprevhover: "Click to move to the previous two hours", }, pattern: [{r:0,d:100},{r:1,d:20}] I think it is a great game, but recently something really perplexes me. cursor: move; // Utility function #15: Create wiki like links; inactive when on the same page as linked to. eventAbbrs.push(this.getAttribute('data-abbr')); name: "The Desolation", category: "Core Tyria", if (useCompact === true) { // Collect preferences from localStorage // Save checkbox settings In Plants vs. Zombies: Garden Warfare, when any plants and zombies level up by completing objectives, the rank goes up by one. fullPattern = partial; refinedSchedule.push({ Did it, no change at all, since don't exist one of this file by standard in this folder I don't think its being read at all.-----PROF_SAVE_profile in. // Now reload otherwise people whine about category titles. pattern: [{r:1,d:15},{r:0,d:13},{r:2,d:22},{r:0,d:5},{r:3,d:20},{r:0,d:15},{r:4,d:15},{r:0,d:15}] 1: { name: "Treasure Hunt", link: "Participate in the treasure hunt! var percentOfTwoHours = ((minute / 60) * 50 ) * (120 / 135); 3: { name: "Ooze Pits", link: "The Ooze Pit Trials", chatlink: "[&BPgLAAA=]", bg: [ 98,177,234] }, // Refine the data to restrict lengths to visible window timezonehover: "This is your timezone", segments: { } var timeRaw, timeString; // Placeholder object which will become a copy of eventData, but only with the metas specified in defaultSequence. break; ", var useCompact = getEventTimerPreferences('compact', uitext.checkboxes.compact.defaultvalue); $('#event-wrapper').addClass('hidecategories'); }); 3: { name: "Night Bosses", link: "Night and the Enemy", chatlink: "[&BAgIAAA=]", bg: [190,215, 66] } Hello gw2 community ive been playing gw2 for a very long time and still i got dificulties deciding which class i should play. $('.event-limit-text.prev').css('display', 'inherit'); 0: { name: "", bg: [138,234,244] }, wb: { // Filter the data down from 24 hours to roughly 2 hours. 4: { name: "Reset", link: "A Moment's Rest", bg: [211,234, 98] } z-index: 1; 1: { name: "Triple Trouble", link: "Triple Trouble", chatlink: "[&BKoBAAA=]", bg: [ 66,200,215] }, 1: { name: "Day: Securing Verdant Brink", link: "Securing Verdant Brink", bg: [231,251,132] }, if ( typeof metaSingular.category != 'undefined' && usedHeadings.indexOf( metaSingular.category ) == -1 ) { startHourUTC = now.getUTCHours(); border: 1px dashed #AAA; } Game is not dead. if (lastVersion != version) { But you can't be peeking at other people's builds. // Update current object Jump to navigation Jump to search. 1: { name: "Maws of Torment", chatlink: "[&BKMKAAA=]", bg: [215,150, 66] }, useCompact = false; cl: ' future' text = text || pageName.replace(/_/g, " "); }, } 1: { name: "Palawadan", link: "Palawadan, Jewel of Istan (meta event)", chatlink: "[&BAkLAAA=]", bg: [157,65,185] }, This thread is locked. // Do the work }, }, .event-bar-segment input.chatlink { 1: { name: "Mad King Says", link: "Your Mad King says...", chatlink: "[&BBAEAAA=]", bg: [232,163,31] } output.appendChild(input); // User interface buttons, labels, checkboxes la: { // Create a segment to represent that phase, and set the width based on the duration name: "Hide chat links. return { s: s, // Start minutes, e.g. ); customEventData = filterEventData(customEventData); dt: { e: v.e } else { pattern: [{r:0,d:15}] 0: { name: "", bg: [251,199,132] }, var useEvenHourStart = getEventTimerPreferences('even', uitext.checkboxes.even.defaultvalue); var eventTimerSettings = $(document.createElement("fieldset")).attr("id", "event-timer-legend") console.log('Rearranged sequence to: ' + JSON.stringify(eventAbbrs)); $('#event-wrapper').addClass('toptimes'); // Figure out if next or prev was clicked /* Times at the top - hide by default only show if class applied */ In Plants vs. Zombies: Garden Warfare 2, players will not have challenges for them to rank up. text-transform: uppercase; name: "Tangled Depths", sequences: { $('#event-wrapper').addClass('hidechatlinks'); if (useEvenHourStart === true) { timezoneOffset/60 : '+' + timezoneOffset/60); These are the significant events that happen on a set timer. } category: "Living World Season 4", height: 3em; segments: { ", // Check if otherHour specified startHourUTC = Math.floor(startHourUTC / 2) * 2; function pad(s) { de: { return 2: { name: "Forged with Fire", chatlink: "[&BO0KAAA=]", bg: [215,150, 66] } } ab: { For Plants vs Zombies: Garden Warfare 2 on the Xbox One, GameFAQs presents My Games, a way to track, collect, and rate your games. $('#event-wrapper').addClass('zone'); function addCheckbox(keyname, desc, hoverdesc, defaultvalue) { was using the 10 hour trial on PC before I got my PS4, my ea and psn accounts are already linked, and when I when on the PS4 all the progress had been lost from the trial. } You can reach this page from the game by entering /wiki et into the in-game chat box. 1: { name: "Escorts", link: "Dangerous Prey", chatlink: "[&BIMLAAA=]", bg: [175, 96,199] }, // ** The Icebrood Saga ** // Just one object, with the ending after the future line + beginning on or after future line if (twelveHourTimes == false) { color: #AAA; document.createTextNode(name) : wikiLink(link, name))); } else { var currentStartHourUTC = hour; '.event-bar-segment.' #event-wrapper.toptimes .event-bar-container.t .event-bar { border: 1px solid transparent; border-width: 1px 1px 1px 0px; } if (useEvenHourStart === true) { ", partial: [{r:0,d:30},{r:2,d:20},{r:0,d:10}], var resizeTimer; } (function() { sequences: { }, } category: "Core Tyria", Could someone explain why or how to transfer the data? sequences: { lc: { Game elements affected by day-night state [] Dynamic events, NPCs, and enemies []. background: red; // Utility function #5: Convert a time given in minutes since 00:00 into a recognizable time. // MAIN FUNCTION position: relative; } Just add ps-timetracker12 as a friend on PSN, it will start tracking your time and send it to you daily. partial: [], In your Backyard Battleground you can edit your characterâs abilities and customizations, choose quests, jump into co-op or multiplayer action modes, or ⦠The XP system is a new ranking system in Plants vs. Zombies: Garden Warfare 2. z-index: 1; partial: [{r:2,d:30}], When worn, all enemy troops and KO'd ally troops will be a bright blue, and a shader will be applied to the player's vision. name: "Verdant Brink", I discover a portal leading to a ancient coliseum. - Uses the Guild Wars 2 API to track materials needed to create a Legendary Weapon. var hideCategories = getEventTimerPreferences('hidecategories', uitext.checkboxes.hidecategories.defaultvalue); category: "Path of Fire", 'PM' : 'AM'); I dont know how to move all data to another ps3 account from Pvz Gw to get my characters on pvz gw 2. // Don't bother appending if cumulative start time is outside range of interest } else { if (hideChatLinks === true) { } I tried linking my accounts, but apparently i linked my Xbone account with another Origins account. #event-timer-legend label+input { right: 0; pattern: [{r:1,d:15},{r:9,d:15},{r:6,d:15},{r:3,d:15},{r:10,d:15},{r:5,d:15},{r:7,d:15},{r:8,d:15},{r:4,d:15},{r:9,d:15},{r:2,d:15},{r:3,d:15},{r:1,d:15},{r:5,d:15},{r:6,d:15},{r:8,d:15},{r:10,d:15},{r:9,d:15},{r:7,d:15},{r:3,d:15},{r:4,d:15},{r:5,d:15},{r:2,d:15},{r:8,d:15}] : name ), chatlink = metaSingular.segments[v.r].chatlink || ''; } // Update stored values Every 2 hours, redraw the segmented bars checkboxhover: "Use the Apply button after changing your preferences. name: "Compact headings view. : " - ") + name); .event-limit { bar.append($(document.createElement("span")).attr("class", "event-bar-exit").attr("title", uitext.deleterowhover).text("[X]")); $('#' + k + '-toggle').click(function() { segments: { movePointer(useEvenHourStart, metaSequence); 1: { name: "Thunderhead Keep", link: "Thunderhead Keep (meta event)", chatlink: "[&BLsLAAA=]", bg: [157,65,185] }, var refinedSchedule = []; } font-size: 12px; }); var hour = now.getUTCHours(); #event-wrapper .event-bar-container.t, } // DEFER LOADING SCRIPT UNTIL JQUERY IS READY. // Create a bar for the meta segments position: absolute; // Figure out total length of partial // Utility function #8: Draw blocks for the given object $('.event-pointer-time').css('right', '0px'); // And rerun when the window changes size white-space: nowrap; $('.event-limit-text').css('cursor', 'pointer'); value = defaultvalue; }, In Lion's Arch, the Phoenix Roost Lighthouse plays an excerpt from Overture. 7: { name: "Modniir Ulgoth", link: "Defeat Ulgoth the Modniir and his minions", chatlink: "[&BLAAAAA=]", bg: [ 66,200,215] }, cl: '' // Class placeholder only used for future last 15 minutes segments // Check if pointer has gone beyond the 1 or 2 hour mark, it will have slid to the left, in which case we need to redraw everything else too. var index = defaultSequence.indexOf(excludeSequence[i]); d: e - s, s: v.s, var partialDuration = 0; $.map(partial, function(v){ partialDuration += v.d; }); var useTopTimes = getEventTimerPreferences('toptimes', uitext.checkboxes.toptimes.defaultvalue); 2: { name: "Challenges", link: "Battle in Tarir (map meta event)", chatlink: "[&BGwIAAA=]", bg: [211,234, 98] }, case 2: // linear-gradients $('.event-limit-text.next').prop('title', uitext.timeshiftnexthoverpause); otherHourOffset = 0; // ** Heart of Thorns ** otherHourOffset = otherHourOffset + 22; } opacity: 0.2; var patternDuration = 0; $.map(pattern, function(v){ patternDuration += v.d; }); 5000's energy core", chatlink: "[&BEcAAAA=]", bg: [138,234,244] }, 19 Oct â 19 Nov. defaultvalue: true } // Filter the schedule for the current 135 minute window name: "Use 12-hour times. } margin-left: -1px; #event-wrapper.compact h4 span { white-space: nowrap; } } metaSingular.name + "\r" : "") + time.raw + (name == "" ? "" partial: [{r:3,d:5},{r:4,d:15}], // Allow reordering of elements // Reset any previously set category heading tracking margin-bottom: 20px; x = '.event-bar-segment.' }, 1: { name: "Buried Treasure", link: "The Search for Buried Treasure", chatlink: "[&BGsKAAA=]", bg: [234,175, 98] } name: "Elon Riverlands", } else { // ** Sheet 3 - Compact window width ** if ( sCumulative >= fillDuration ) { sequences: { // Refine schedule to fit 135 minute view. .append($(document.createElement("legend")).text(uitext.legendname)); var segment = $(document.createElement("div")).attr("class", "event-bar-segment " + metaKey + v.r + v.cl).css("width", (100*v["d"]/135) + "%").attr("title", (metaSingular.name ? pattern: [{r:1,d:75},{r:2,d:25},{r:3,d:20}] display: flex; /* NEW, Spec - Opera 12.1, Firefox 20+ */ } name: "Start with even UTC hours only. var label = $(document.createElement("label")).attr("for", keyname+"-toggle").attr("title", hoverdesc).text(desc); }, } else { $.each(zoneParameter.replace(', ',',').split(','), function(index,val) { name: "Crystal Oasis", // Run once /* Draggable elements whilst moving */ } else { segments: { opacity: 0.7; } case 'string': } // Remove local storage and reset checkboxes 3: { name: "Tequatl the Sunless", link: "Defeat Tequatl the Sunless", chatlink: "[&BNABAAA=]", bg: [ 66,200,215] } var zoneParameter = ''; // Calculate the user timezone offset for continued later use. May not work with all versions. } }, Now through all the pros and cons, ive decided that the strongest criteria for my class should be, which one is the most fast paced (regards to APM (action per minute)). } segments: { if ( typeof metaSingular.link != 'undefined' ) { C:\Users\
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